February 28th, 2005:	New, improved textures for "Beaches of Blood"-environment
April 30th, 2012:	Further improvements


[DOWNLOAD INFO]

Replaces most of the textures used in the "Beaches Of Blood"-environment with new textures of higher resolution up to 256x256s. You may have to use a Glidewrapper to see the new textures in full detail.

A new horizon image is also included, but the game won't use it until you replace the "horizon settings" in Data/Races/BeachesOfBlood/BeachesOfBlood.TXT, with the following lines:

Horizon1				// Name of sky texture pixelmap (or "none")
10					// Horizontal repetitions of sky texture
36					// Vertical size of sky texture (degrees)
256					// Position of horizon (pixels below top)
colour					// Depth cue mode ("none", "dark" or "fog")
8,0					// Degree of fog/darkness
160,179,235				// Depth cue colour (red, green, blue )



[INSTALLATION]

Extract this into Data/Races/BeachesOfBlood, and delete the Pix16-folder in Data/Races/BeachesOfBlood.
Do NOT extract into the root folder of C2, or no textures will be replaced. 





http://c2s.toshiba-3.com/